So I’m really into TV. I watch dozens of shows at any one time, but since I’m constantly hopping around shows, I have a hard time remember which episode I stopped at. Also, when shows stop for the end of the season or a mid-season break, I never know when they are supposed to come back on again.
I made Bloodhound
to fix this problem. It’s currently in very early stages of development, but already I find it very useful. It will let me track as many shows as I want, pull information from multiple sources, and make sure that I know what is next to watch. The source code on GitHub can be found at the link above, and a live hosted demo can be found at Bloodhound.tv.
Let me know what you think, and if you want to improve on it, please send a pull request.
So I had the idea to make a game to help support the Dogecoin cryptocurrency. I wanted it to be multiplayer, but not the type of multiplayer where both players need to be online at the same time. What I came up with was So Maze. It’s essentially a mix between Minesweeper, Stratego, and a maze. I think it’s a really interesting type of asynchronous gameplay, and it’s one that I hope to explore further in the future.
Check out my Twitter for more screenshots like the one below of what the game is like and to see my progress.
Check it out on GitHub, and feel free to submit a pull request if you’d like to improve on it.
I’ve spent this last month building a game with my team for the SA Game Design contest. We had to build the entire thing in a month, and I think it came out pretty good. Take a look.
Well I haven’t updated this site in forever, but this seemed newsworthy, so I thought I would. What started off as a silly joke has sort of spiraled out of control. I started a website called Constantly Pet Kittens to mess with my friend Andrew, but I ended up enjoying working on it and furthering my skills. So take a look at it, pet some kittens, and enjoy.